Board Thread:Wiki discussion/@comment-1845428-20160327003110/@comment-1845428-20160327175004

Tabreez wrote: I really like how they named each level in each episode, didn't they have that in the 1st game?

Well, technically, but those are also the names of the jobs.

FireSlug wrote: I feel the same, so this might not sound very articulate. I think it depends on two things: notability of the location and how much information we can write about said location. Some of the new locations created don't have enough information about them to warrant a separate page, even though they might be notable in the sense that they played a part in the story (Outback bar, for example). The information in that page would be better suited as a subsection on its "parent" page (in this case it would be Yuendumu).

Switch that around, and you have something that doesn't have much information but is still notable. Bentley's Arcade, for example. There's not much information about it; however, it is notable in the sense that it is the primary and sole setting of the game Bentley's Hackpack. Thus, it can stand on it's own instead of being on Paris page.

That's actually really spot on. Perhaps we should make a list of location pages and whether or not they fit the bill.

Also, though, this made me think about "Paris" in general. Bentley's Arcade is a page about Paris, and is, in a sense, equivalent to Cotton Mouth Bluff or Yuendumu. However, with "Paris," it is a page that covers information about what happens in Police Headquarters, The Black Chateau, as well as the Paris Prologue and Epilogue. That's all fine and dandy, it's a nice overview page, but it means we can't really put a lot of specific information on the page without it getting bloated and somewhat contradictory. I'm not suggesting we create several pages, like "Paris (Sly 2: Band of Thieves)" or anything, but maybe there is a way to make things a bit more specific than we have them.