Board Thread:Sly 3: Honor Among Thieves discussion/@comment-25091239-20160619001518/@comment-24894472-20160704025411

EH28 wrote:

Teenbat wrote: Uh, that's how I would describe hundreds of games, including inFAMOUS, Grand Theft Auto, Jak and Daxter, Beyond Good & Evil, the Batman: Arkham games, Far Cry, Fallout, Red Dead Redemption and more. Sly Cooper is less of an open world game than any of those. The "fun" thing was something Shuhei Yoshida said when asked about Sucker Punch's next game. Fun is not a word that you can really use to determine what the game will and won't be like. I'm assuming that you watched VTNVIVI's video?

And don't forget, their next game has "a strong focus on realistic human anatomy, facial likeness and clothing," none of which are facets of Sly Cooper.

I want it to happen too, but it just isn't. I feel the same way with Teenbat that Sucker Punch will probably not make another game but I really want them too but they probably won't. But Sly Cooper is about anthropomorphic animals so in a way they are a lot like humans besides one main difference, their base are animals with human qualities. And a lot of the clothing in Sly Cooper actually look like real clothing or are based off of real clothing. And one last thing, the society in Sly Cooper is surprisingly similar to our society that we live in, in fact the only major difference is that a great deal of science fiction(like unrealistic technology affect these animal's lives), but this aspect is mostly in Sly 4 and parts of Sly 3, while Sly 2 is surprisingly realistic with almost no unreal technology(except Arpeggio's blimp of course or Clockwerk). Don't forget about the Northern Lights battery in Sly 2.