Board Thread:Sly Cooper series discussion/@comment-24361211-20131231065523/@comment-9776699-20151218222354

A drunken whaler wrote: He was mentioned way before Thieves in Time.

Sucker Punch probably did it as a parody of an Egyptian Pharaoh. That would be the Doylist reason, Why the creators actually did it. Something along that line would be "Let's add a big scary robotic owl for the reason of cool and a villain!"

We want the Watson explanation, The in story reason. For the above, that would be "Clockwerk is a immortal hunting the cooper clan, OF COURSE he an evil robotic cyborg!" The reason for the Watson explanation is so one isn't taken out of the story and is reminded that it just a story.

This is why instead of removing the accidental anachronistic train logo in the new Assassin Creed game, they stated it was a "glitch" in the in universe DNA memory. This is so people don't think "I'm playing a video game". Immiseration is usually important, hence why direct shout out, fourth wall breaks, lampshade hanging, and such aren't done too often in medias such as games unless it suppose to be media/ post modern or a mind screw. In THOSE medias, it works well and doesn't remove the reader.

To get an idea of what happen when immiseration is broken- and not in a good way, see Ed Wood.