Thread:Shrev64/@comment-4482040-20130730170700

I have some quick questions, its for the analysis. I was thinking of suggesting that Sanzaru create some tension, by in some way needing the help of Penelope. But rather than create conflict between her and the gang, have it so that -while in not necessarily intentionally- she kinda tugs on Bentley's strings and it makes him question Dr. M: whether or not he is just some pawn, second to Sly. Second thing, I was thinking of suggesting was to get rid of the map and make the minimap only pull up during the binocucom. It seemed you just had too many modes of navigation. Third, I was considering Sly's move set and I was thinking that they either make it so that there is a gauge for the back buttons. Not just have L2 for costumes, but R2 for abilities (such as shadow power, the voltage attack) and L1 for tactical bombs (like the smoke bomb, maybe have a snooze bomb. Finally, I was thinking of suggesting that the energy rather than instantly recharge, pause for 10 seconds after a gadget is used and then at 1/2 or even 1/4 of the speed (later perhaps you pay an obnoxious amount of coins to have it faster like 25000 for almost instant recharge after the pause)  start to recharge forcing the player to be more cautious and intuitive in their approach.

Silent Clock 