User:RB1196/Sandbox/Sly 1 Script

Sly Cooper and the Thievius Raccoonus

At the Dog Track
Chris Zimmerman: We actually worked hard to figure out how we were going to get Murray into the game, how to make him part of gameplay.

Matt Olsen: Because you liked the character.

Chris Zimmerman: Yeah, he was fun. So, we were trying hard to get Murray into the gameplay, so you actually gotta play as Murray. Our original idea was that we turn Murray into kinda a Rambo character and give him big guns and have him run around. And, well we did that, and it really felt out of character--

Matt Olsen: Yeah.

Chris Zimmerman: --for Murray to be running around with a big machine gun, and so all those levels we actually turned into the tank levels, so the hover tank that Sly drives around in shoots stuff up, and that was originally Murray. You'd do the exact same levels, but you did them as Murray carrying a gun rather than Sly driving around on a hover tank. Once we decided not to do that, then we said, well lets... when we decided to do a racing game, it's pretty obvious that we're-- the original idea with the racing game was that we would have Sly driving something: a pick-up or an ATV or a motorcycle or something. But then we realized that people were probably gonna wish they had, they could drive the getaway van at some point in the game, and this was an obvious place to do that. So, once we decided to do that, then it became clear that that was where Murray was going to be playable, he was going to be the driver, and the driving levels, you get to be Murray.

Outside Raleigh's
Bentley (binocucom): Hello Sly, do you read me?

Unused Bentley Dialogue

 * Bentley
 * So that is what the storm machine is all about. By destroying ships at his front door, it's only a short hop to steal the cargo.