User:Cardsknower/Police Headquarters

"Police Headquarters" was the prologue episode and first job of Sly Cooper and the Thievius Raccoonus.

Written Synopsis
As the level starts, Bentley will contact Sly and asks, in a loud voice, if he can read him. Sly confirms so, but states he was loud on that call. Bentley apologizes and explains he’s nervous due to the gang trying to break into police headquarters. Sly tells Bentley to get over it as he’s safe in the van while Sly himself is the thief out on the field. Sly is planning to steal a file from Carmelita Fox and Bentley states he count on him to be Sly’s eyes and ears as he’s got the police station’s security system totally scopes. To get inside, Sly will need to get through an air vent that Bentley points at. Sly states he’s going in and Murray tells Sly not to forget he’s got him at the wheel as after Sly grabs the file, he must get back in the van so that his friends can do the rest. Sly tells Murray to keep the engine running as he’ll be down in no time.

Jump off the roof and go up the ramp to a water tower. Sly tells Bentley that he believes he’s seeing things like he has vertigo due to seeing crazy blue lights on the water tower. Bentley states he has read about this as master raccoon thieves are able to sense thieving opportunities, which manifest themselves as unexplainable blue auras. According to Bentley’s research all Sly has to do is get near the auras and hold down the circle button to perform a super sneaky master thief move. Sly vocalizes what he must do when near blue auras to keep this in mind. After you sneak around the water tower, jump over the antennae and break open the grate in order to get into the vent.

Going through the vent, Sly stops short at a platform and he sees below him many yellow lasers. Bentley states to be extra careful for if he breaks one of those laser beams, the alarms will go off and he will be fried to a crisp he touches the beams while they are red. Jump down from platform to platform to avoid the beams and jump down to an opening between beams to get to the alarm system. Destroy the alarm system to get rid of the lasers and open the next door. Once Sly exits the ventilation, Bentley congratulates Sly on getting in and explains that Inspector Fox’s office is behind the red door in the building. Go straight and when you get to a fork, turn left, then right to the red door.

When Sly reaches the office, the door won’t open nor can it be destroyed by Sly’s cane, Bentley states the door must be reinforced, but there might be a way to get around it. Go out the open window and sneak into the office via the open window that the office has. Go the safe. After Bentley congratulates Sly and explains that the safe is where Carmelita stashes all her important files, he reveals he had hacked into the security main frame and discovered the vault’s combo as 9-3-7. Input the code in to open the safe and take the file. Murray congratulates Sly and he states if Sly can down the fire escape and head through the parking lot, Sly can meet up with his friends in the getaway van.

Unfortunately, when Sly is about to leave via the fire escape, Carmelita arrives and taunts Sly for being foolish as she’s caught him red-handed. Sly states he hasn’t seen her since he gave the slip in Bombay and Carmelita, being reminded of this, states he needs to return the Fire Stone of India to its rightful owners. Sly states he had the thought of giving it to her as a token of something unknown, but quickly catches his eye on Carmelita’s shock pistol (Sly calls it a bazooka here) and states it really brings out the color of her eyes, calling it fetching. Carmelita asks if he thinks so as the pistol can pack a paralyzing punch and might snap Sly out of his crime spree if he gives it a try. Sly sarcastically asks if he wants to give up his rendezvous, but Carmelita states he’s got plenty of time for that once safely behind bars. Sly reveals he would love to stay and chat but he came to take Carmelita’s case file as he believes she’s had it long enough.

Go down the fire escape fast as Carmelita’s shock pistol will destroy sections of the fire escape after she hits them twice in a row. After getting down, smash away at the barricades or jump over them to make your way to the van while dodging Carmelita’s blasts. Once Sly gets in, the van automatically gets away and Carmelita swears to Sly he won’t escape her. After that scene is done, the job is complete.

Level Ending
Once again, Sly and his gang have given Carmelita the slip, however Sly claims he’s surprised how well she took it. Sly is glad he was finally able to get the secret police file he’s been searching for years because with it, he can avenge his family and regain possession of their most valued treasure.

Explaining his backstory, Sly states it all began back when he was a kid bouncing on his father’s knee. Sly came from a long line of master thieves who kept all their secrets of sneaking and stealing in an ancient book: The Thievius Raccoonus. Anyone who read this book learned to be especially sneaky, which is why Sly’s family specializes in stealing from criminals because, to a Cooper, there is no challenge, no honor, and no fun stealing from ordinary people. After one steals from a master criminal, that person will know he or she is a master thief.

On the night that Sly was supposed to inherit the book, five visitors came unannounced at his house. Despite his father’s efforts to protect his family, the gang of villains known as the Fiendish Five overpowered him and ransacked the house until they found the Thievius Raccoonus (which Sly describes as his family’s manual of thieving greatness falling into the Fiendish Five’s filthy hands). The Fiendish Five then tore the book into five pieces and split it up between each other before disappearing to the farthest corners of the globe to commit dastardly crimes.

Broke and alone, Sly was dumped at the town orphanage. It was here Sly met two guys who became his lifelong buddies and trusted crew: Bentley, the techno-genius and strategist supreme and Murray, a part-time driver and full time burden. Together the trio pledged to track down the Fiendish Five, avenge Sly’s father and steal back the Thievius Raccoonus.

Sly knew he was going to face the toughest challenge of his life. On this mission, Sly would need to become a master thief just like his ancestors before him or fail and allow his family name to bite the dust.