User:FireSlug/sandbox 2

Sly

 * Cane: four hits
 * Stealth Slam/Silent Obliteration: one hit
 * Knockout Dive: four hits
 * Voltage Attack/Lightning Spin: one hit

Bentley

 * Crossbow:
 * Melee: eight hits
 * Melee; shrunken guard: two hits
 * Bomb
 * Normal/Trigger Bomb: two hits
 * Sleeping/shrunken guard: one hit
 * Health Extractor: one hit

Murray

 * Fists: two hits
 * Roundhouse Punch: one hit
 * Fists of Flame/Raging Inferno Flop/Diablo Fire Slam: one hit
 * Berserker Charge: four hits
 * Thrown object/enemy: four hits
 * Slam (carried enemy): one hit

Sly

 * Cane: eight hits
 * Stealth Slam/Silent Obliteration: one hit
 * Knockout Dive: nine hits
 * Jump Attack:
 * Level 1:
 * Vs. Yuendumu, Kinderdijk, or Blood Bath Bay guards: one hit
 * Vs. Venice and China guards: five hits
 * Levels 2-3: no effect

Bentley

 * Wheelchair Spin: twenty hits
 * Bomb:
 * Normal: four hits
 * Sleeping/shrunken guard: one hit
 * Pocketed: one hit
 * Trigger Bomb: one hit
 * Health Extractor: one hit
 * Grapple-Cam:
 * Grappling hook: twenty hits
 * Turret: seven hits
 * Self-destruct: four hits

Murray

 * Fists: five hits
 * Roundhouse Punch: three hits
 * Aboriginal Ball Form:
 * Roll: twenty hits
 * Aerial smash: five(?) hits
 * Fists of Flame/Raging Inferno Flop/Diablo Fire Slam: one hit
 * Berserker Charge: eight hits
 * Thrown object/enemy: ten hits
 * Slam (carried enemy): two hits

Carmelita

 * Kick: ten hits
 * Shock pistol:
 * Vs. Kinderdijk guards: one hit
 * Vs. China guards: four hits

Penelope

 * RC chopper (Yank 86): one hit
 * RC car (Turret): seven hits

Panda King

 * Flame chop: one hit
 * Fireworks (individual firework rockets): four hits

Sly/Ancestors

 * Cane: seven hits
 * Stealth Slam/Silent Obliteration: one hit
 * Tennessee's Cane gunshots: seven hits
 * Crackshot Technique: one hit
 * Samurai Shield: three hits
 * Jailbird Ball: three hits
 * Cyclone Pounce: two hits
 * Archer arrow shot: one hit
 * Thief scimitar: two hits

Bentley

 * Wheelchair Spin/Scorching Hover Pack: fourteen hits
 * Explosive/Shock Bomb:
 * Normal: four hits
 * After Bomb Blast v2.0: two hits
 * Pocketed: two hits
 * After Bomb Blast v2.0: one hit
 * Explosive/Shock Darts: four hits
 * Any attack against sleeping/shrunken guards: one hit
 * Touch shrunken guard: one hit

Murray

 * Fists: five hits
 * Fists of Flame/Dukes of Dynamite/Licks of Lightning: three hits
 * Slam (carried enemy): one hit
 * Throw (carried enemy): two hits
 * Slam/Throw object or enemy at another guard: two hits
 * Diablo Fire Slam (against another enemy):
 * Physical: one hit
 * Shockwave: four hits

Carmelita

 * Shock Pistol:
 * Melee: seven hits
 * Basic shot: four hits
 * Charged shot: one hit

Sly

 * Cane: three hits
 * Stealth Slam/Silent Obliteration: one hit
 * Knockout Dive: four hits
 * Voltage Attack/Lightning Spin: one hit

Bentley

 * Crossbow:
 * Melee: six hits
 * Melee; shrunken guard: two hits
 * Bomb:
 * Normal/Trigger Bomb: two hits
 * Sleeping/shrunken guard: one hit
 * Health Extractor: one hit

Murray

 * Fists: two hits
 * Roundhouse Punch: one hit
 * Fists of Flame/Raging Inferno Flop/Diablo Fire Slam: one hit
 * Berserker Charge: six hits
 * Thrown object/enemy: three hits
 * Slam (carried enemy): one hit

Sly

 * Cane: four hits
 * Stealth Slam/Silent Obliteration: one hit
 * Knockout Dive: four hits
 * Jump Attack :
 * Level 1: two hits
 * Levels 2-3: one hit

Bentley

 * Wheelchair Spin: eight hits
 * Bomb:
 * Normal: two hits
 * Sleeping/shrunken guard: one hit
 * Pocketed: one hit
 * Trigger Bomb: one hit
 * Health Extractor: one hit
 * Grapple-Cam:
 * Grappling hook: eight hits
 * Turret: two hits
 * Self-destruct: two hits

Murray

 * Fists: two hits
 * Roundhouse Punch: one hit
 * Aboriginal Ball Form:
 * Roll: eight hits
 * Aerial smash: two hits
 * Fists of Flame/Raging Inferno Flop/Diablo Fire Slam: one hit
 * Berserker Charge: three hits
 * Thrown object/enemy: four hits
 * Slam (carried enemy): one hit

Carmelita

 * Kick: four hits
 * Shock pistol: two hits

Penelope

 * RC chopper (Yank 86): one hit
 * RC car ( Turret): three hits

Panda King

 * Flame chop: one hit
 * Fireworks (individual firework rockets): two hits

Sly/Ancestors

 * Cane: three hits
 * Stealth Slam/Silent Obliteration: one hit
 * Tennessee's Cane gunshots/Crackshot Technique: one hit
 * Samurai Shield: one hit
 * Jailbird Ball: one hit
 * Cyclone Pounce: one hit
 * Archer arrow shot: one hit
 * Thief scimitar: one hit

Bentley

 * Wheelchair Spin/Scorching Hover Pack: six hits
 * Explosive/Shock Bomb:
 * Normal: two hits
 * After Bomb Blast v2.0: one hit
 * Pocketed: one hit
 * Explosive/Shock Darts: two hits
 * Any attack against sleeping/shrunken guards: one hit
 * Touch shrunken guard: one hit

Murray

 * Fists: two hits
 * Fists of Flame/Dukes of Dynamite/Licks of Lightning: one hit
 * Slam (carried enemy): one hit
 * Slam/Throw object or enemy at another guard: one hit
 * Diablo Fire Slam (shockwave): two hits

Carmelita

 * Shock Pistol:
 * Melee: three hits
 * Basic shot: two hits
 * Charged shot: one hit