Walkthrough:Descent Into Danger

"Descent Into Danger" was a job in "Vicious Voodoo" of Sly Cooper and the Thievius Raccoonus.

Walkthrough
Upon entering the area, break through the branches and collect clues #1 – #3. Rail Walk along the branch and leap onto the floating platform made of stretched hide. By looking north through the waterfall, you will be able to spot the treasure key, which is far out of reach. Grab hold of the white bone rail and shimmy underneath the patrolling water rat, but make sure he does not spot you with his flashlight. You will then need to hop and grab hold of a second bone rail and carefully sneak underneath another water rat. At the end, you will find a safe with clues #4 and #5. Hop onto the platform the second water rat is on and take him down. Note that the edges are lined with spiked logs, which can cause damage upon contact. Here, you will find clue #6. You will not be able to access the platform the first water rat is on. You will need to continue forward until you find a higher vantage point.

From where the first clue safe was, leap across the floating platforms. A fire turtle awaits ahead and will attack from afar by launching its fiery head towards you. Do what you can to avoid taking a hit, and leap carefully across the platforms to reach the one with the purple candle. Destroying the candle will deactivate the mojo barrier and allow the wooden raft to lay flat, serving as a platform. Note that these platforms will briefly sink when hit by the turtle's head. Past the turtle is the first signal repeater, along with clues #7 and #8. To the right of the statue, you will find a bone rail that you must climb along to reach the statue's outstretched right arm. By heading forward towards the open hand, kill the spider that drops down, then swing across the two hooks to reach the stone platforms. You should avoid the spotlights and the spiky logs. There are several fragile wooden platforms that you must look out for, should you not already have the Water Safety technique. Here, you will find six clues scattered about (#9 – #14). It is recommend to make your way to the siren and destroy it, then retrieve the clues.

A rope dangles beyond the siren. Use it to reach a high chandelier, from which you must drop down and kill a water rat overlooking clues #15 and #16. Kill him before grabbing the clues, and then take out the patrolling water rat ahead. Two safes lie underneath the bat statue, holding clues that amount to a total of four (#17 – #20). By climbing the rope in front, you will be able to get onto another chandelier. Take a peak down below to spot four clues (#21 – #24) on the sides of the waterfall. Leap down to retrieve them. Leap from the ledge by the waterfall down to the ledge you passed underneath earlier. Kill the water rat and then retrieve the two clues here (#25, #26) and the two inside the safe (#27, #28). Work your way back up to the top. From the chandelier closest to the waterfall, leap over towards the top of it. You will land right near a yellow forcefield. Sneak around the ledge of the spinning pillar occupied by lasers, then destroy the siren. A second signal repeater is on the other side, plus you will find three clues along a stone ledge (#29 – #31).

Rail Walk along the branch and then leap onto the floating platforms. The room has several moving spotlights, and another fire turtle will attack you. Leap from platform to platform to destroy the candles, all while avoiding the turtle's attacks. Once you disable the mojo barrier, take down the turtle to proceed. You will need to carefully Spire Jump across some flaming torches. On the wooden platform are two clues (#32, #33). Spire Jump across another two torches, then collect the two clues (#34, #35) besides the safe, and the clues inside (#36 – #38). Take down the water rat at the edge of the balcony-like area. Destroy the big, magic candle to reveal a slippery vine that will lead you to the treasure key. As you slide down, you will find the vault off to the right side. Clues #39 and #40 lie right next to the vault. You can crack the vault by dialing in 5-7-1.