Board Thread:Sly Cooper: Thieves in Time discussion/@comment-1823637-20130130163221/@comment-8200528-20130624143924

Zako11 wrote: so we now know all the ancestors for sly 4. and Släi isnt one of them (its Bob). and in the past ive gotten the impression that Sanzaru wouldnt want to have slys dad as an ancestor so for a fifth game we would have 5 ancestors (Slytunkhamen II, Släi MacCooper, Henriette "One Eye" Cooper, Thaddeus Winslow Cooper III and Otto Van Cooper). while we do not know if sanzaru will make a sly 5, its nice to speculate, so things to talk about:


 * What Each Hub Could Be Like


 * Which Would Be The Snow Level


 * What 3 types of guard for each level


 * What Could Each Ancestors Ability Be?


 * What Would there personalities be like

keep in mind the locations would no doubt be; Ancient Egypt, Celtic Scotland, Victorian London, a Pirate island or Imperial (the regular non-pirate guards back then) city/ village and a place similar to holland (for ottos level-germany?) Well, the purpose of this discussion here too. Here's mine:

Egypt: Winston Puff the wolf and Hood Wool the sheep, Guards: Camels, Fennec Foxes and Sacred Ibises. Level: Sandy

London: Riddle Ruddle the Hyena and Turbo Ace: Guards: Roe Deers, Red Foxes and Stoats. Level: Rainy

Caribbean: Sal Maximilian the Slug pirate, Guards: Octopus, Rats and Seahorses. Level: Sunny

Germany: Baron Van Brrr the Snowman, Guards: Aurochs Bulls, German Shepherds and Mute Swans. Level: Snowy

Scotland: Ozzie Devlin the Tasmanian Devil and Terry the Terror Bird, Guards: Highland Cattle, Atlantic Puffins and Great Auks. Level: Muddy or Dirt

Level by Time-Traveling by mistake: Mayan Empire: Boris Constrictor the IV and Sir Aaron Dark aka Black Knight, Guards: Jaguars, Collared Peccarys and Ocelots. Level: Nature and Ruiny.

Penelope works for the final boss. Which is an anaconda.