Board Thread:Sly Cooper: Thieves in Time discussion/@comment-76.179.159.25-20121211225104/@comment-1823637-20130113230935

MethodicMockingbird wrote: All I'm saying is that you're jumping to conclusions.

Why does the gang even travel back in time anyway? Well, to "save the Thievius Raccoonus". But how does picking up Sly's ancestors along the way assist them in that? From what we've seen of episode one, it doesn't. There was no mention (beyond Sly and Riochi's meeting) of recovering its pages or finding a way to do so.

Isn't it slightly possible that what you've seen and been shown only displays the 100% completion up until a certain point in the game (I.E., their time-travel machine breaks, they're stuck in a certain era, etc.)?

You have evidence to prove what you know will be in the game, but you keep forgetting that five episodes' worth of collecting various junk and sabotaging various bad guys isn't really a plotline. There's got to be more.

Heres the plotline:

Pages in the thevius Racconus are disappearing Back to the future style (fading, writing disappearing). so it means that someone is interferring with cooper past, thus preventing parts from being written, so the idea is, sly goes back, finds out whos interferring (i.e El Jefe in feudal japan) and stops them. after feudal japan pages from tennesses part of the thevius raccoonus start disappearing so sly goes back there as well. all the interlopers work for the main boss in the game (The collector). so after the various locations sly will no doubt have a battle with the collector. oh if cooper history was changed sly could potentially not exist so its sorta a life and death situation for him. while in the various time periods sly and the gang have to guide the ancestors back on the right path. that good enough for ya?