Cairo Museum Break-In

"Bentley: Breaker Alpha Foxtrot, this is the Wizard. Do you read me, Sitting Duck? Sly Cooper: This is Peking Duck. I hear you, Blizzard."

- Codename talk

"Cairo Museum Break-In" was a job for Sly Cooper in "A Shadow from the Past" of Sly 2: Band of Thieves.

Background
Two years after Clockwerk's defeat, the individual pieces of his body were placed on display in the Museum of Natural History in Cairo, Egypt. Fearing that the mechanical owl could be resurrected if the parts fell into the wrong hands, the Cooper Gang pulled off a heist to steal them before anyone else and then properly destroy them.

The mission
Sly, Bentley and Murray ran across some rooftops and parted ways to take up their positions in the museum. Once Sly slipped down into the main exhibit, he pulled out his binocucom and reviewed the mission with Bentley. When Sly asked for Bentley's status on the heist, the latter explained that he was stuck in the basement and needed Sly to activate the elevator for him. Once Sly did so, Bentley approached the nearby computer and began hacking into the museum's security system to shut down the lasers and spotlights and open the security gate. He then decided to stay behind and provide computer support, while Sly went on to meet up with Murray at their rendezvous point.

When Sly reached the destination, Murray was nowhere in sight until he dropped down through a skylight, demonstrating his new move, the Thunder Flop, a move that knows neither friend nor foe, only destruction. Using his strength, Murray lifted the gate to let Sly pass, and then destroyed the glass window to the Clockwerk exhibit room, allowing Sly to sneak in.

The room, however, was empty, and Sly ended up busted by Inspector Carmelita Fox and her partner, Constable Neyla, with the former accusing him of stealing the parts. Neyla, on the other hand, believed this to be the work of the Klaww Gang, given the entry method and guard casualties.

With the two officers briefly distracted with their conversation, Sly took the opportunity to sneak away. Carmelita soon took notice and gave chase. Sly led the chase through a long exhibit hall and was soon accompanied by Bentley and Murray. Upon nearing the end, the three decided to part ways, that way Sly could keep Carmelita distracted while Bentley and Murray could retrieve the team van. Upon reaching the end of the hall, Sly busted through a window and led the chase along the rooftops while the team van was being pursued by police cars below. Sly then slid down to the street below, and the van pulled up just in time for him to jump in through the back. Once Sly was inside, the gang drove off, narrowly missing the fleet of police cars and leaving Carmelita just as furious as ever.

Behind the scenes
This mission appears as part of the Sly 2 demo included with Ratchet & Clank: Up Your Arsenal.