Thread:Silent Clock/@comment-4482040-20111114023140/@comment-1823637-20111207185649

as for storys theres tonnes of stuff they could do, here are some basic ideas:

Sly 5: Cane of destiny pretty much in the begining, slys cane breaks and brings over a point like "every cooper had to go on a big jurney to make there cane, whereas i didnt because i inherited my fathers" or something and so sly has to search the world for rare materials    to make it and has to get the cooper cane cast, its hidden somewhere and explains why all of the coopers canes fitted the cooper vault.

i dont know if they could make an entire game of this but anyway next one: Sly cooper 6:Revelations (or something to imply that its the last). its sly and carmelitas wedding day but clockwerk kidnaps her how did clockwerk survive you ask well: just before clockwerk (in sly 1) was defeated, he managed to transmit his memories into a memory hardrive, also when the fiendish 5 were together, clockwerk told raleigh that if anything were to happen to him, that he should re-build him and place his memories inside. raleigh gets released from prison eventually and starts re-building clockwerk and makes him much better anyway, for some reason sly has to go on a adventure with the last level being him getting clockwerk, maybe clockwerk makes sly go around the world getting stuff for him, but if sly re-fuses he'll kill carmelita, or maybe raleigh kidnaps carmelita and makes sly go around the world to find material to make clockwerk a new body (or finish him off) anyway theres other stuff they could do but having clockwerk in sly 4 would be stupid, as a boss fight it'd be a repeat of sly 1 and 2, with dodging rings and stuff, so if he gets a new body its better because he'd have some new moves.at most clockwerk should appear in slytunkhamens level where we find out why he hates coopers but you dont fight him.  