Board Thread:Band of Thieves/@comment-3268154-20170918184255/@comment-1845428-20170918191408

Health drops are based on the normal "health drop algorithm," not by some mission-specific scripting. However, since you can still use gadgets, disabling the health drops would be a poor decision.

I don't mind "Mojo Trap Action" too much. It was pretty hard when I was younger, and the difficulty combined with the length of the job made it a tedious nightmare. Now it's just tedious. If it was half as long I would regard it more highly, I'm sure.