It looks like we're walking into a full-scale war. But we have to act now before things go from bad to worse."A Tangled Web" is the fifth episode of Sly 2: Band of Thieves. It was set at the Contessa's castle estate in Prague, and the main antagonist was the Contessa for the second time.
― Sly Cooper, from the episode's introduction[src]
The Cooper Gang learned that the Contessa, having escaped from them at the prison, was now hiding at her castle estate. Now that the Contessa was revealed to be a secret member of the Klaww Gang, INTERPOL had provided Constable Neyla with the means to hire an army of mercenaries and wage war on the corrupt spider.
In the midst of this war, the Cooper Gang had to save Carmelita and steal the Clockwerk eyes, which the Contessa planned to use to brainwash Carmelita into becoming the "best of friends" with her and make Carmelita take the fall for her at INTERPOL.
|Job name||Completed by|
|Know Your Enemy||Sly Cooper|
|Sly had to take recon photos around the castle and then climb up to the Contessa's "re-education" tower and take some more photos inside.|
|Sly was to free some ghosts, capture them on film and then release them down the chimney of Neyla's HQ.|
|Mojo Trap Action||Bentley|
|Bentley found a bad mojo collector, a semi-magical device that absorbs bad mojo. He needed to use this to gather mojo that would run off from the spouts on the ceiling. By gathering a full tank of bad mojo, it would be enough to destroy the mind shuffler and free the Clockwerk eyes.|
|Kidnap the General||Murray|
|Murray was to sneak into the castle and kidnap General Clawfoot, then bring him back to the safe House for questioning. Bentley figured he would be able to get him to reveal the security codes to the castle gate.|
|Sly was to steal the voice modulator and wire tap in order to install them beneath Neyla's HQ, allowing Bentley to give orders to Neyla's mercenaries.|
|Sly was to steal one the Contessa's tanks and go to war against Neyla's mercenary forces.|
|Bentley ventured back into the crypts, where he hacked into the Contessa's computers in order to power up the old terminal in her "re-education" tower.|
|Operation: High Road||Sly, Bentley, Murray|
|The gang initiated a battle between Neyla's and Contessa's forces as a distraction in order to free Carmelita and retrieve the Clockwerk eyes.|
While the heist did not exactly happen according to plan, the gang still managed to defeat the Contessa, free Carmelita and retrieve the Clockwerk eyes. The Contessa was arrested for the crimes she committed while working for INTERPOL. Neyla, who was given the credit by INTERPOL, was promoted to the rank of Captain.
Carmelita, still on the outs with INTERPOL, reluctantly turned to the Cooper Gang (much to the delight of Sly) for help in escaping the police. At this point, the gang realized that the Klaww Gang business was spiraling out of control and that they were at the center of it. They decided to lie low for a while before making their next move.
The safe is located in the tower directly opposite to the re-education tower, where Sly obtained the wire tap. The combination to the safe is 9-6-9, and inside is the Rage Bomb gadget for Sly.
- A grave can be seen in this area with the words "R.I.P Rocket." This is a reference to the protagonist of Sucker Punch's first game Rocket: Robot on Wheels.
- Both Rocket and another character from the game, Jojo, appear inside the crypt as easter eggs.