It's only a matter of time before he puts them back together, and when that happens... well, I'm not going to let that happen.
― Sly, on Arpeggio's recent possession of the Clockwerk parts[src]
"Anatomy for Disaster" is the eighth and final episode of Sly 2: Band of Thieves. It takes place on Arpeggio's blimp and the main antagonist is briefly Arpeggio, but after being betrayed, it becomes Neyla, who kills him and then turns into Clock-La.
As the depleted Northern lights battery that they were stowing away in was being secured onto Arpeggio's blimp, the Cooper Gang reviewed everything that they had on Arpeggio. From a young age, Arpeggio was a student at a prestigious boarding school. While excelling in all academic subjects, Arpeggio could never physically keep up with his classmates, as his small wings never allowed him to fly even as he matured. Not content with his underdeveloped wings, he searched for a cure, studying the works of the Italian Renaissance masters for a way to fly. Eventually, his ambition drew him to a life of crime, and he became the Klaww Gang's chief inventor.
Sly Cooper came to the conclusion that Arpeggio had to have been the one responsible for finding a way to retool the Clockwerk parts for the Klaww Gang's united and individual schemes. Sly also realized that with Arpeggio currently in possession of all of the Clockwerk parts, it was only a matter of time before Arpeggio used them to reassemble Clockwerk. Knowing the consequences of Clockwerk's resurrection, Sly vowed to not give Arpeggio the chance to fully revive Clockwerk.
|Job name||Completed by|
|"Blimp HQ Recon"||Sly Cooper|
|Sly takes snapshots of Arpeggio's blimp headquarters to figure out how to stop Arpeggio's reassembly of Clockwerk, but there are shocking twists in store.|
|"Charged TNT Run"||Sly|
|Clock-La, the amalgamation of Neyla and Clockwerk, is drawing power from the engines on Arpeggio's blimp! Sly has to attach chargers to a TNT barrel to provide a large enough explosion to destroy one of the engines.|
|"Murray/Sly Tag Team"||Murray, Sly|
|Sly and Murray must team up to destroy one of the blimp's engines.|
|"Sly/Bentley Conspire"||Sly, Bentley|
|Sly and Bentley must team up to destroy one of the blimp's engines.|
|"Bentley/Murray Team Up"||Bentley, Murray|
|Bentley and Murray must team up to destroy one of the blimp's engines.|
|Carmelita Fox has called for a truce with the Cooper Gang to take down Clock-La, but she cannot locate the blimp. Sly must use Bentley's latest invention, the Mega-Jump, to send a radio signal that will lead Carmelita to the blimp.|
|It's time to destroy Clock-La once and for all with the help of Carmelita.|
|"Showdown with Clock-La"||Sly, Murray, Bentley|
|It's the final battle with Clock-La.|
After defeating Clock-La, Sly realized that, while the body of Clockwerk was spread out in burning heaps, they all remained pristine. It was as if nothing could ever hurt them. Carmelita arrived and, disappointed that she couldn't get a few shots in on Clock-La, smashed the Hate Chip. After that, the Gang witnessed all of the Clockwerk parts aging in moments. Sly was relieved that the curse of Clockwerk on the Cooper Clan had finally ended.
Carmelita informed the Gang that they were now under arrest. Realizing that his gang was in no shape for a quick getaway, Sly agreed to go quietly in exchange for allowing his friends to walk free. Carmelita was found by the police and her boss, Inspector Barkley, who reinstated her and gave her a well-deserved promotion.
On the flight over, Sly and Carmelita shared stories, with Carmelita showing Sly a special bottle of champagne that she had been saving for his arrest. Carmelita suddenly realized that the short flight was taking over two hours. As she checked the now empty cockpit, thanks to Bentley and Murray, Sly slipped out of his handcuffs and glided out of the helicopter with Carmelita's bottle of champagne, much to her chagrin. She shouts to Sly that she'll find him before saying with a wry smile: "I'll be seeing you soon...ringtail!".
Hours later, after Carmelita returned to her office, she noticed that the bottle, along with a calling card, was sitting on her desk.
In this episode the safe is located in the engine room and the combination is 725. Upon opening it, Shadow Power, or invisibility, is received.
- "Clock-La" is a combination of Clockwerk and Neyla.
- This level is the only final level in the series with a walkable hub instead of completely missions.
- In the setup cutscene, where it shows Arpeggio at school, one of the birds next to him resembles The Contessa's Shadow Guards.
- The flight time from Canada to Paris is roughly 8 hours and 30 mins.
- In the PS VITA version, there is a glitch after you complete the mega-jump job where you can still mega jump even though the power-up icon is not seen.