Sly Cooper Wiki
Advertisement
Sly Cooper Wiki

"Anatomy for Disaster" is the eighth and final episode of Sly 2: Band of Thieves. After sneaking aboard Arpeggio's blimp, the Cooper Gang needed to find a way to stop Arpeggio from reassembling Clockwerk.

Synopsis[]

The Setup[]

It's only a matter of time before he puts them back together, and when that happens... Well, I'm not going to let that happen.
― Sly Cooper, referring to Arpeggio's possession of the Clockwerk parts[src]

Sly, Bentley and Murray sat inside the depleted northern light battery, being carried eastbound across the Atlantic Ocean on a massive airborne fortress. Though time was short, they reviewed everything they had on Arpeggio.

Arpeggio studies the anatomy of Clockwerk.

At a young age, Arpeggio was a student at a prestigious boarding school, where he excelled in all academic subjects. However, he could never physically keep up with his classmates, as his small wings never allowed him to fly even as he matured. Not content with his underdeveloped wings, he searched for a cure, studying the works of the Italian Renaissance masters for a way to fly. Eventually, his ambition drew him to a life of crime, and he became the Klaww Gang's chief inventor.

Sly came to the conclusion that Arpeggio must have been the one responsible for finding a way to retool the Clockwerk parts for the Klaww Gang's united and individual schemes. With Arpeggio currently in possession of all of the parts, it was only a matter of time before he could reassemble Clockwerk. Knowing the consequences of Clockwerk's resurrection, Sly vowed to not let this happen.

Jobs[]

Job name Completed by
"Blimp HQ Recon" Sly
Sly snuck his way into Arpeggio's blimp headquarters to take recon photos so he could figure out a way to stop Clockwerk's reconstruction, but there were shocking twists in store.
"Charged TNT Run" Sly
Sly needed to disable a locked-down engine room using a TNT barrel. However, he also needed to attach three magnetic chargers to the barrel in order to create a large enough explosion.
"Murray/Sly Tag Team" Murray, Sly
Sly needed to get inside an engine room on the left side of the blimp, but first, Murray needed to disable security stations around the blimp.
"Sly/Bentley Conspire" Sly, Bentley
Sly and Bentley needed to team up to disable an engine room on the right side of the blimp. In order for Bentley to get inside the engine room, Sly needed to pickpocket keys from a few guards.
"Bentley/Murray Team Up" Bentley, Murray
Bentley and Murray needed to team up to disable an engine room on the right side of the blimp. Disabling this engine required Murray's strength, but he could not get inside until after Bentley hacked the three stations that controlled access to the room.
"Mega-Jump Job" Sly
Carmelita Fox had called for a truce with the Cooper Gang to take down Clock-La, but in order for her to locate the blimp, Sly needed to send her a radio signal using Bentley's latest invention: a Mega-Jump pack.
"Carmelita's Gunner" Sly
Once Carmelita reached the blimp, she took Sly onboard her chopper so that he could shoot down Clock-La before they could reach Paris.
"Showdown with Clock-La" Sly, Murray, Bentley
After sustaining so much damage, Clock-La crashed into the blimp, eventually causing it to scatter it into many pieces. The angry mechanical owl grabbed hold of the northern light battery with Bentley and Murray inside. Sly needed to make his way across the scattered pieces of the falling blimp to reach her and save his friends.

The Getaway[]

The menace of Clockwerk would never again rise to threaten me, or my children.
― Sly Cooper[src]

The gang stares at the degraded Clockwerk parts.

The gang stood at the end of the road, looking at how Clockwerk's body were all spread out in burning heaps. Yet, despite the explosion, they all remained pristine; it was as if nothing could ever hurt them. Carmelita arrived and, disappointed at not getting a few shots in on Clock-La, took it out on the Hate Chip, crushing it to pieces. The gang then watched as all of the parts began aging in moments, as if time had finally caught up with the old owl. Sly found it ironic that Carmelita, a police officer, would be the one to lift Clockwerk's curse on the Cooper Clan, but he knew that Clockwerk's menace would never again rise to threaten him or his future children.

Carmelita, true to her nature, informed the gang that they were under arrest. However, Sly realized that with Bentley's leg injury, his friends were in no shape for a quick getaway. Therefore, he agreed to go peacefully in exchange for letting his friends walk free. Despite knowing the bruises they took through all of this, Sly was shocked when he saw Bentley and Murray leave their gear behind as they walked away. Their wounds were deeper than Sly imagined.

Carmelita takes Sly onboard the police chopper.

Carmelita was found by the police and her boss, Inspector Barkley, who reinstated her and even gave her a well-deserved promotion. On the flight over to Police Headquarters, Sly and Carmelita just sat across from each other in silence, trying to read each other's thoughts. As the reality of Sly's capture began to sink in, Carmelita began to relax, and the two began talking and sharing stories. Carmelita showed Sly a special bottle of champagne that she had been saving for the occasion of his arrest. The moment ceased when Carmelita suddenly realized that the short flight across town has taken over two hours (a fact that Sly kind of clued in after seeing the Eiffel Tower float by seventeen times). As she checked the now empty cockpit, thanks to Bentley and Murray, Sly slipped out of his handcuffs and glided out of the helicopter with Carmelita's bottle of champagne, much to her chagrin. She shouted to Sly that she would find him before saying with a wry smile: "I'll be seeing you soon... ringtail!".

Hours later, after Carmelita returned to her office, she noticed that the bottle, along with Sly's calling card, was sitting on her desk. At this point, Sly's current whereabouts were unknown, but Carmelita was determined to find him.[1]

Map[]

Arpeggio's blimp map.png

The vault is located inside the engine room that Sly disables. By dialing in 7-2-5, Sly will receive the Shadow Power move.

Cinematics[]

Sly_2_Band_of_Thieves_-_Anatomy_for_Disaster_-_The_Getaway

Sly 2 Band of Thieves - Anatomy for Disaster - The Getaway

Trophy RiseAndShine.png
Sly! Come in! Sly! Do you read me?
This article or section is missing a video.

References[]

  1. Sly 2: Band of Thieves; Ending credits.
Advertisement