Sly Cooper: Someone already stole the parts?!
Carmelita Fox: Don't play dumb with me!
Neyla: It might not have been him, Carmelita. The method of entry and guard casualties all point to this being a Klaww Gang job.
Sly Cooper: The Klaww Gang?
― The revealing of the Klaww Gang[src]
Background[edit | edit source]
Two years after Sly defeated Clockwerk, the individual pieces of the owl's body were placed on display in the Museum of Natural History in Cairo, Egypt. Fearing that Clockwerk could be resurrected if his parts fell into the wrong hands, the Cooper Gang carried out a heist to break into the museum and steal the parts, that way they could find a way to properly destroy them.
Synopsis[edit | edit source]
Sly began the mission by stealthily sneaking his way into the main hall of the museum. Once in position, he pulled out his binocucom to review the plan with Bentley. They first attempted to address each other by their codenames, but since Sly kept failing to get Bentley's name right, the two resorted to plain talk. When Sly asked for Bentley's status on the heist, the latter explained that he was stuck in the basement and needed Sly to activate the elevator for him.
Sly climbed onto a whale skeleton that hung from the ceiling to reach the upper floor, where he flipped on the elevator switch. Once Bentley exited the elevator, he approached the computer and hacked into the museum's security system, shutting down the lasers and spotlights in the following hall and opening the large security gate beside them. Sly commended Bentley on his work so far, given this was his first time out in the field. However, the operation was far from complete. Bentley decided to stay behind to provide computer support and let Sly go on to meet up with Murray at their rendezvous point. To avoid raising suspicion as to the shutdown in the security systems, Bentley disguised his voice to impersonate the network administrator and addressed the security guards about some new software being installed into the security mainframe.
Sly ventured through the halls until he reached a balcony. Bentley contacted him again to direct him to one of the buildings across from his position, which held the Clockwerk parts, also reminding him that he would need to meet up with Murray at their rendezvous point. Since the route through the garden below was heavily guarded, Sly decided to take the long way around and use his Raccoon Rail Walk to traverse the tightropes that connected from one building to the next.
He soon reached a far balcony where Murray was supposed to rendezvous with him, but since Murray was nowhere in sight, Bentley suggested he try and press on without him. However, within seconds, Murray dropped down from above, breaking through the skylight, while Sly stood a safe distance from the impact of his new move, the Thunder Flop, a move that knows neither friend of foe, only destruction. Murray then offered his assistance by opening the security gate. After the two of them passed through, they approached a balcony where Murray used his throwing ability to hurl a statue towards the gate that blocked access to the Clockwerk exhibit. The rope that connect from this balcony to that building would not hold Murray's weight, leaving Sly to continue on by himself, though Murray promised to wait in the hallway to help with extracting the Clockwerk parts.
Upon entering the exhibit, Sly found the room empty. Knowing that something was wrong, Bentley decided they needed to call the mission off. Sly was then busted by Inspector Carmelita Fox and her partner Constable Neyla, who appeared out of two sarcophagi on the far wall. Carmelita ordered Sly to freeze before accusing him of the theft of the Clockwerk parts, leaving him to realize the parts have already been stolen. Neyla pointed out, however, that a gang of villains, known as the Klaww Gang, may have been responsible for the theft, given the method of entry and guard casualties. Because Sly was right in their sight, Carmelita was positive it was him, also reminding Neyla that she only allowed her to join her in this case as a favor to the Contessa and that she was not really interested in her help. Neyla assured her otherwise, pointing out that the facts point to criminals other than Sly.
With the two officers briefly distracted with their conversation, Sly took this as an opportunity to sneak away. Carmelita soon took notice and gave quick chase, without Neyla joining her. Sly led the chase through a long exhibit hall and was soon accompanied by Bentley and Murray. Upon nearing the end, the gang decided to break off, that way Sly could keep Carmelita distracted while Bentley and Murray were to go retrieve the team van. Once they led Carmelita to the end of the hall, Sly busted through the museum window, and he continued his escape along the rooftops while the Cooper van was being pursued by police cars below. After crossing several rooftops, Sly slid down a rail to the street below, and the van pulled up just in time for him to jump in through the back. Once Sly was inside, the gang drove off, narrowly missing the fleet of police cars and leaving Carmelita just as furious as ever.