Sly Cooper Wiki

The Hazard Room is a high-tech training room used by the Cooper Gang. It can be accessed through the episode menu or if the game indicates new challenges are available.


Sly Cooper[]

Sly Cooper has five courses:


Bentley's Special Moves - Teaches the player use triangle to drop bombs and to bring up the dart gun with the r3 stick and then using r1 to shoot guards to put them to sleep. Also teaches pickpocketing with the PPP, short for the "Pick Pocket Pole", which is a magnetic fishing pole and linked to l1 by default.


Murray's Special Moves - Teaches the player how to pick up by pressing circle and throwing objects and flashlight guards after uppercutting them with square. Also teaches pickpocketing with circle while carrying guards and pressing triangle, followed by circle to pick up the small guards when in combat, also teaches you to use the Thunder Flop by jumping and pressing square.


  • Early versions of Sly 3 had this area named "Playground."
  • The name "Hazard Room" is likely a parody of "Danger Room," the training room used by the X-Men.
  • In Sly Cooper: Thieves in Time, a remixed version of the music that plays in the Hazard Room is featured in Bentley's Chalk Talks.