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Rumble Down Under is the second episode in Sly 3: Honor Among Thieves. It takes place in Yuendumu, Australia, and the main antagonist is the Mask of Dark Earth.

Plot[]

The Setup[]

With Murray back on the team, it seemed just like the old times. The gang was back in action... at first. However, Murray was feeling guilty about joining back up with his friends without his Guru's permission to quit his training.

Sly and the gang packed up, whipped up some disguises, and traveled to the Australian Outback to find The Guru. Along the way, Murray told the gang several stories about his Guru's amazing abilities, and Sly, knowing that the gang had to grow its ranks to have a chance at breaking into the Cooper Vault, thought that the Guru seemed like the best recruit they could of asked for.

Unfortunately, they found the area was in a state of despair, following an extensive opal-mining project, and the Guru was nowhere to be seen when they finally arrived in the Outback.

Search for the Guru[]

Murray directs Sly to a small cave, which he claims to be where the Guru spends most of his time, overlooking the valley and contemplating the depths of deepness. Sly is looking forward to meeting him, as he finds him to be an interesting guy, seeing how Murray always called him "Master".

Search for the Guru

Sly scales a wall and gets to the cave, only to find it empty. He asks Murray if he has any idea where else the Guru can be. Murray points Sly to his hut on the far northern end of the Outback. Sly heads over to the hut, but he also finds it empty too. He then comes to the conclusion that the Guru can have been fending someone or something off, and may have gotten himself captured in the process. Murray agrees, explaining how insane the miners act, and how peaceful the Guru would act, only to make them more ticked. Sly asks him where he thought the miners might have taken him. Murray, having no idea the Guru is captured, starts to panic. Sly gets Bentley on the line. Bentley suggests that Sly heads up to the makeshift stockade, which is where the Guru will most likely be. Bentley warns him about the gyrocopter hovering around the area, as he is positive it is what exposed the Guru.

Sly makes his way up to the stockade and finally finds the Guru. He explains to the Guru that Murray is looking to be released from training and return to the gang. Sly insists on busting him out, but the Guru refuses to leave without his walking staff and Moon Stone. He also wants to meet with both Bentley and Murray individually before he can escape imprisonment. Sly heads back to the safe house and the gang comes up with a plan.

Spelunking[]

Spelunking

Bentley explains to Murray that the Guru is requesting to meet with them both individually. Murray is nervous about seeing him due to the events that occurred in Venice.[1] He fears that his guru will not be pleased with his progress as a mystic. Bentley reminds him of the great job he did using his Aboriginal Ball Form to deal with the tar back in Venice,[2] and how he defeated Octavio to save him.[3] He believes that's what the Guru would like to see. He then directs Murray to the cave below that will lead up to the Guru.

Murray heads inside the cave. The cave has some guards inside, which he must take out. There are also stalagmites that must be destroyed by thrown rocks or guards. He eventually comes across a locked door. Murray must use his ball move to smash the nearby piston down to open it. Once he presses through, he comes across another one, which requires three pistons to be pressed down.

Once he gets through, Murray spots a kangaroo guard wearing the Mask of Dark Earth. Bentley suspects that the mask makes the person much larger, and possibly more aggressive. Murray, however, is determined to take the guy down, but Bentley explains to him that even if he does defeat the guard, he will not be able to get through the door due to it having an electric deadbolt, and the drills being linked up. Murray decides to destroy the drills, which Bentley agrees to, as it may destroy the circuit. Murray tosses the guy three times into the drills, killing him, and allowing the mask to escape, much to his and Bentley's surprise. Anyways, Murray exits the cave through the door.

Murray approaches the stockade and speaks to his Guru. He tells him he wants to be released from training and join back up with the team. He also tells him they want him to join as well, saying it will be fun. He then promises him that they will help him escape and deal with the miners. He then leaves, ready to tackle his next task.

Big Truck[]

Big Truck

Sly meets up with Murray at the big truck. Murray is more than eager to drive a truck this big. The two motor out to Ayers Rock to drive out the miners.

Once they got there, Murray pulls up to the side of a drill tower. Sly hops out and Bentley gives him the run-down: the drill needs to be activated so that the vibrations lure giant scorpions to the surface, then, Murray had to capture 20 red soldier scorpions (not the blue worker ones) with the truck to release them into the mines and push out the miners. He had to be careful though, as the sand of Ayers Rock was blazing hot and would melt the tires, so he had to cool them off on a nearby body of water or by running over the scorpions.

After trapping eight red scorpions, Bentley detected a drop-off in underground movement, therefore Sly had to push the drill deeper. However, this drained the body of water, forcing Murray to just run over scorpions to keep the truck's tires from melting. Upon capturing twenty giant red scorpions, Murray let them loose on the mine's entrance, successfully dealing with the miners at Ayers Rock.

Dark Caves[]

Dark Caves

Since the miners have confiscated The Guru's walking staff and Moon Stone, the Guru is left powerless. Sly suggests that the miners have stored the items in the caves as they are secure locations with plenty of guards to protect them. Bentley directs Sly to the mine shaft below, which appears to have the highest amount of workers coming in and out.

Sly heads inside and must spire jump along several drills and also sneak past a few dingoes to make his way to the safe. This safe contains the Guru's magic Moon Stone. Once Sly retrieves it, he notices that it's been booby-trapped with a light-sensitive detonator and quickly runs for the exit before it explodes.

Now that he has the Moon Stone, Sly heads for the second mine shaft. The cave is pretty dark, but luckily, the Moon Stone provides enough illumination for Sly to see. He must still watch his step as the pits are very deep. Sly finds the second safe and swipes the walking staff. Just like before, he must quickly make his way out of the cave as the walking staff is also booby-trapped. Several hordes of dingoes and kangaroos appear and attack Sly on the way out. He must fight through them while under the time limit. Once he makes it out safely, the job is a success and now the Guru can get his items back.

Unleash the Guru[]

Unleash the Guru

After all of the previous objectives are reached, Bentley heads over to the Guru's stockade to give him his walking staff and moonstone. The time has come for his escape. Bentley heads off as a kangaroo guard shows up to watch over the Guru. In order to free himself, he needs to break the gate down. He does so by transforming himself in an object. This catches the guard's attention and causes him to hop inside the stockade to investigate. Once his back is turned, the Guru hops onto him to control his mind and ram him into the gate.

The next objective is to destroy four drills tearing up the landscape. He heads over to get the run-down from Bentley. The bases of the drills are fragile. The Guru uses more guards to ram into the drills. Once all four drills are down, he must now head over to Wave Rock for the final objective. The Guru must now destroy a giant grinder that is tearing up Wave Rock. The generator linked to the machine is weak and can be destroyed pretty easily. The Guru rams three guards into the machine, causing it to explode and cause an electric bolt to run up the wire to the grinder and blow it up. Now that the miners' machines are destroyed, Murray congratulates him on a job well done.

Hungry Croc[]

Hungry Croc

Murray needs to teach the crocodile to like the taste of miners so that it would become a valuable asset in the gang's attempt to drive the miners out. It may even help deal with their Mask of Dark Earth problem. Bentley spots the crocodile swimming in a lake behind the safehouse.

The Guru starts luring miners to Murray's position by the crocodile. As miners approach, Murray must pick up four kangaroos, four Whipping Dingoes and a dingo flashlight guard. Soon after feeding the final guard to the crocodile, it leaves the water and roamed the area, eating a miner wearing the Mask of Dark Earth. The mask still manages to escape, much to Bentley's frustration. Despite this, the job is still a success as now this will limit the amount of miners patrolling during the heist.

Lemon Rage[]

Sly, Bentley and Murray head over to a nearby lemonade bar. Sly tells Bentley and Murray to get tough and angry as it is time to intimidate the miners. Bentley questions if he could do it, asking them how they get angry. Sly states that their main goal is to drive out the miners and they will do whatever it takes.

Lemon Rage

Once they are inside, they are faced with three dingoes. Sly acts tough and tells them to clear out as the bar is now Cooper Gang turf. The dingoes challenge them to a lemonade drinking contest, which they accept. They head over to the table to begin. Whoever downs the drink faster wins for their team. Sly is first, then Murray, and then Bentley.[notes 1] The gang wins, but one of the dingoes claim that Bentley cheated by saying that he "spilled more then he drink". Having no tolerance at all for this, the miners turn on the electric fence and the two teams break out into a fight. Several other guards come in, including kangaroos.

With the whole place packed with goons, each gang member must defeat these goons, which they successfully do. However, a giant dingo wearing the Mask of Dark Earth comes in and creates havoc. As Sly keeps him occupied, Bentley and Murray work together to stun him, so that Sly can attack him. Bentley will create bombs that Sly must lure him over to stun him. Murray will knock him out by tossing barrels at him. This process is continued until Sly finally defeats him, allowing the mask to escape... again. Despite this, the bar is still clear of the miners.

The Claw[]

The Claw gameplay 1

Sly and Murray approach the entrance of a cave leading to the oil fields. Murray expresses his eagerness for the job, as it involved heavy machinery and destruction. For clarification, Sly inquires if it is some radioactive oil they are going after, though Murray cannot quite remember, admitting to his inability to pay attention to Bentley's slideshows. Regardless, the two proceeded through the cave.

Murray standing before the oil well area

Murray standing before the oil well area

Once they arrive at the oil fields, Sly takes control of a SuperClaw 10,000 to use against any miners that show up. Once Sly has gotten used to the crane's controls, he and Murray are ready to begin the mission. Murray begins activating the pump to get the first three oil wells flowing. At the very moment, a seemingly endless horde of miners begins rushing towards their position, attempting to sabotage the power stations. It is up to Sly to protect their ground by using the claw to keep the dingoes away by any means necessary, whether it be dropping dynamite, tossing them at the electric fence, dropping rocks on their heads or dropping them in the pits.

Murray getting himself covered in the glowing oil

Murray getting himself covered in the glowing oil

After Murray gets the three oil wells in the first field flowing, Sly carries him over to the next field, where the same process has to be repeated. Once the next three wells were activated, Murray and Sly proceed to the third oil field, where this time, Sly has to help Murray light each oil well on fire. By dropping flint rocks on one end of a catapult, Murray will jump on the other end to fling each rock to the oil wells. With all six alight, the pressure differential begins drawing the deep uranium enriched oil to the surface. Murray approaches the wells to obtain an oil sample, while Bentley warns him that they will need to be extremely careful. However, Murray manages to get more than just a small sample, by getting himself covered in the glowing oil.

Operation: Moon Crash[]

As the miners are beginning to pack it in, the gang prepares for their heist. The Guru exits his hut, and Bentley explains the situation to him.

The first thing to do here is destroy the gyrocopter. It is up to the Guru to destroy it while it's refueling. He is up for it, but the only problem is that the chopper has a sensor that can detect the Guru's moonstone, which may be how he got himself captured earlier.[4] If he gets detected, the chopper will take off out of reach. For this part of the heist, he needs to run guards towards it, then jump off early, letting them run into the chopper. After running three guards into the chopper, it explodes and the skies are now clear.

Murray has been coned in the glowing oil and now hangs from the crane, ready to drop down and obliterate the mask. Bentley tells everyone to look out for the mask to make sure it takes the bait. Unfortunately, Carmelita finally managed to track down the gang's location and is now in the area searching for them. She is then alerted by their presence, and then spots them from above a rock. Since the gang cannot call off the heist, Bentley insists they give her a wide berth, and that they keep looking out for the mask. He feels the mask is getting closer. A flashlight dingo wearing the mask suddenly appears, and the Guru gives Murray the signal. Murray drops down from the crane and smushes the dingo. Unable to see from his position, Bentley asks if the mask is gone. Sly moves in to get a closer look.

Unfortunately, the mask escapes destruction once again, and then things suddenly take a turn for the worst when the mask attaches to Carmelita's face. Sly moves in and sees the mask on Carmelita. Sly tells her she has a little something on her face, which she takes as an insult. She then becomes enlarged, and says she should crush Sly. As she chases Sly around the Outback, Bentley must keep his position by the crane and shoot five sleep darts at Carmelita to sedate her. However, the chemicals in the darts seem to interact with the mask, and make her even bigger. Sly stands there in shock as she grows to gigantic size. The gang heads for the big truck and tries to get some distance between them and her, with hope that she shrinks down with time. They motor back out to Ayers Rock with her following them.

Once there, she chases them around in circles, carrying a rig full of dynamite. Sly must once again use the SuperClaw 10,000 to keep the explosives off the truck, and also throw them back at her to get her to back off. However, she is too big for the gang to outrun her, so they try to resort to other methods. Sly insists they stop running and deal with the real problem - the mask. They need to figure out how they can get up to Carmelita's face to detach the mask. Bentley insists that Sly climb up Carmelita, which Sly agrees to. However, Murray believes that's a crazy idea and insists they use a giant fighting robot. However, they have no choice but to go with the climbing plan.

Sly runs out into the field, and then Carmelita's ape mercenaries arrive to give her support. Sly runs towards Carmelita as her mercenaries are firing at him. Both sides of the mask are latched on with only one hook. Sly climbs up both sides of Carmelita to hang off the hooks, forcing her to swat at him and knock the hooks off. The mask then falls off, and she shrinks back down. Her mercenaries gather around the mask and shoot at it until it blows up. The blast blows away all four of them.

Now that the mask is history and the miners are scared off, the Australian Outback is now empty of the miners' drilling. The Guru then joins the gang in their next journey.

The Getaway[]

After the mask was destroyed, Carmelita just lay there, unconsciously hopeless on the desert floor. Being gentlemen, the gang and the Guru wrapped her up in a blanket, and they all kept watch over her overnight. To ensure that she did not leave empty-handed, they took pictures with Carmelita's camera and left. The next morning, she woke up and discovered the camera with Sly's calling card next to it.

For the first time in Cooper Gang history, they have picked up a new member. After the miners left, the Guru is now officially a part of the gang and he joins them on their next journey.

Master Thief Challenges[]

Challenge name Description
"Rock Run" Complete the rock climbing course under time pressure.
"Cave Sprint" Make it to the safe without being damaged, and before time runs out.
"Cave Mayhem" Defeat 12 guards and make it out of the cave in time.
"Scaling the Drill" Make it to the top of the drill before time expires.
"Guard Swappin'" Possess 5 different guards without touching the ground.
"Quick Claw" Keep Murray safe from the guards to score high on this challenge.
"Pressure Brawl" Sly, Bentley and Murray team up to win a giant brawl under time pressure.
"Croc and Coins" Collect 100 coins while fending off attacking guards.
"Carmelita Climb" Get the mask off Carmelita before time runs out.
"Outback Treasure Hunt" Using your treasure map, follow the clues to find the hidden loot.

Trophies[]

PS3/PS Vita[]

Image Name Requirement
Trophy UnleashTheGuru Unleash the Guru Meet the Guru. (Complete "Search for the Guru")
Trophy ScorpionCleaner Scorpion Cleaner Dump off the truckload of scorpions in "Big Truck".
Trophy LastCall Last Call Finish the bar room brawl in "Lemon Rage".
Trophy It'sHalloween It's Halloween Defeat mask-powered Carmelita in "Operation: Moon Crash".
Trophy RaccoonParaglider Raccoon Paraglider Obtain the Paraglider from ThiefNet.
Trophy OMGAFlyingTurtle OMG a Flying Turtle! Purchase the Hover Pack from ThiefNet.
Trophy Loot2 Loot! Collect 2,500 coins.

PS4/PS5[]

Image Name Requirement
Boggling the Mind Boggling the Mind As the Guru, attack 3 guards with the same possessed guard in "Unleash the Guru".
Grab Some Tail Grab Some Tail As Sly, jump onto Carmelita's tail in "Operation: Moon Crash".
The Mystic The Mystic: The Guru Complete all jobs in this episode.
Outback Struggles Outback Struggles Complete all Master Thief Challenges in this episode.
Master's Apprentice Master's Apprentice As Murray, defeat 5 guards with the Aboriginal Ball Form move.

Behind the scenes[]

There is no music for the "Hungry Croc" mission in the original PlayStation 2 version of the game. This was fixed in The Sly Collection.

Trivia[]

  • It is shown that the Mask of Dark Earth is made of wood, as you can hear the sound of wood whenever it escapes and when it's destroyed at the end.
  • Bentley makes a reference to the Sly 2: Band of Thieves episode, "A Tangled Web", by showing a picture of himself in the "Mojo Trap Action" mission in his first slideshow.
  • In the setup cinematic of this episode, on the wall in the gang's room is a portrait of Carmelita.

References[]

Notes[]

  1. According to a possible line he can say during the contest, Bentley is allergic to lemons. Whether or not he was lying is unknown.