This page includes the controls for Sly 2: Band of Thieves. Originally released for the PlayStation 2, the game was later ported to the PlayStation 3 and PlayStation Vita as part of The Sly Collection. As such, the controls for the standard DualShock controller and those for the Vita are included.
Sly Cooper[]
Sly Cooper is one of the main characters the player controls for most of the gameplay, be it on foot or in a vehicle.
Name | Input (PS2/PS3) | Input (Vita) | Effect |
---|---|---|---|
Move | ![]() ![]() |
Sly moves around. He can also control the direction in which he throws an object. | |
Waypoint | ![]() |
Rear touchpad | The player pings a waypoint, and the HUD display appears. |
Camera | ![]() |
The camera can be moved in any direction. | |
Binocucom | ![]() |
Touch screen (center) | Sly can open or close his binocucom. ![]() |
Jump | ![]() |
Sly jumps once. | |
Double jump | ![]() ![]() |
Sly jumps twice, while in the air, to gain extra height. | |
Swing cane | ![]() |
Sly swings his cane. | |
Jump attack | ![]() ![]() |
Sly jumps and swings his cane down for an attack. | |
Stealth Slam/Silent Obliteration | ![]() ![]() |
Sly performs a Stealth Slam (or Silent Obliteration) when behind an enemy. | |
Dive | ![]() ![]() |
Sly performs a dive slam. | |
Charged cane spin | ![]() |
Sly does a charged cane spin. | |
Interact/pickpocket | ![]() |
Sly interacts with an object marked with a holographic marker. When behind an enemy, he will do a pickpocket. | |
Ninja Spire Jump | ![]() |
Sly performs a Ninja Spire Jump to land on small points, ropes, vines, etc. | |
Cane juggle | ![]() |
Sly juggles enemies with the cane. | |
Run/paraglide | ![]() |
Sly can run, and activate his paraglider while in the air. | |
Take photos | ![]() ![]() |
![]() |
Sly takes photographs with his binocucom when targets are available. |
Activate gadget | ![]() ![]() ![]() |
Sly activates gadgets assigned to any of these buttons. | |
Gadget Grid | ![]() |
The player accesses Sly's gadget screen. |
Bentley[]
Bentley is one of the main characters the player controls for most of the gameplay, be it on foot or in a vehicle.
Name | Input (PS2/PS3) | Input (Vita) | Effect |
---|---|---|---|
Move | ![]() ![]() |
Bentley moves around. He can also control the direction in which he throws an object. | |
Waypoint | ![]() |
Rear touchpad | The player pings a waypoint, and the HUD display appears. |
Camera | ![]() |
The camera can be moved in any direction. | |
Binocucom | ![]() |
Touch screen (center) | Bentley can open or close his binocucom. ![]() |
Jump | ![]() |
Bentley jumps once. | |
Double jump | ![]() ![]() |
Bentley jumps twice, while in the air, to gain extra height. | |
Swing crossbow | ![]() |
Bentley swings his crossbow. | |
Interact | ![]() |
Bentley interacts with an object marked with a holographic marker. | |
Bomb | ![]() |
Bentley drops a bomb. | |
Run | ![]() |
Bentley runs. | |
Sleep darts | ![]() ![]() |
![]() |
Bentley shoots a sleep dart. |
Activate gadget | ![]() ![]() ![]() |
Bentley activates gadgets assigned to either of these buttons. | |
Gadget Grid | ![]() |
The player accesses Bentley's gadget screen. |
Murray[]
Murray is one of the main characters the player controls for most of the gameplay, be it on foot or in a vehicle.
Name | Input (PS2/PS3) | Input (Vita) | Effect |
---|---|---|---|
Move | ![]() ![]() |
Murray moves around. He can also control the direction in which he throws an object. | |
Waypoint | ![]() |
Rear touchpad | The player pings a waypoint, and the HUD display appears. |
Camera | ![]() |
The camera moves around in any direction. | |
Binocucom | ![]() |
Touch screen (center) | Murray can open or close his binocucom. ![]() |
Jump | ![]() |
Murray jumps once. | |
Double jump | ![]() ![]() |
Murray jumps twice, while in the air, to gain extra height. | |
Punch/throw | ![]() ![]() |
Murray swings his fists. He can also throw when holding an object or enemy. | |
Interact/stomp/grab | ![]() |
Murray interacts with an object marked by a holographic marker, and stomps the ground near an object or enemy he can pick up. | |
Uppercut | ![]() |
Murray does an uppercut. | |
Thunder Flop | ![]() ![]() ![]() ![]() |
Murray performs a Thunder Flop. | |
Roundhouse Punch | ![]() ![]() |
Murray does a Roundhouse Punch. | |
Run | ![]() |
Murray runs. | |
Activate gadget | ![]() ![]() ![]() |
Murray activates gadgets assigned to any of these buttons. | |
Gadget Grid | ![]() |
The player accesses Murray's gadget screen. |
RC chopper[]
The player controls Bentley's RC chopper in several missions such as "RC Bombing Run," "Clear the Way for Murray," Wall Bombing," "Aerial Assault" and "Operation: "Choo-Choo"."
Name | Input | Effect |
---|---|---|
Steer | ![]() |
The chopper steers. |
Bombs | ![]() |
The chopper drops bombs. |
Shoot | ![]() |
The chopper shoots missiles forward. |
Turret[]
The player controls a turret in several missions throughout the game, which are "Battle the Chopper," Blow the Dam," "Operation: Wet Tiger," "Operation: High Road" and "Carmelita's Gunner."
Ground turret[]
Name | Input | Effect |
---|---|---|
Aim | ![]() |
The player aims the turret. |
Shoot | ![]() |
The turret fires its missiles. |
Helicopter turret[]
Name | Input | Effect |
---|---|---|
Aim | ![]() |
The player aims the turret. |
Shoot | ![]() |
The turret fires its missiles. |
Hacking program[]
Hacking segments appear in the missions "Train Hack," "Operation: Trojan Tank," "Crypt Hack," "Operation: High Road," "Boat Hack" and "Bentley/Murray Team Up." The player controls Bentley's avatar in each.
Name | Input | Effect |
---|---|---|
Move/steer | ![]() |
The avatar moves and can be steered. |
Aim/shoot | ![]() |
The avatar aims, and shoots missiles. |
Tank[]
The player controls a tank in the missions "Tank Showdown" and "Operation: High Road."
Note: To move, press both and
up to go forward, and both down to go in reverse. To rotate, press them in opposite directions.
Name | Input (PS2/PS3) | Input (Vita) | Effect |
---|---|---|---|
Left wheels | ![]() |
The tank moves its wheels on the left side. | |
Right wheels | ![]() |
The tank moves its wheels on the right side. | |
Fire | ![]() |
The tank fires its cannon. |
Murray's RC car[]
The player controls a remote-control drone in the mission "RC Combat Club."
Name | Input (PS2/PS3) | Input (Vita) | Effect |
---|---|---|---|
Steer | ![]() |
The car steers. | |
Accelerate | ![]() |
The car accelerates. | |
Shoot | ![]() |
Allows the car to fire its cannon. | |
Aim | ![]() |
The player aims the car's cannon. |
General[]
These are general controls that the player can utilize at any time during gameplay.
Name | Input | Effect |
---|---|---|
Pause | ![]() |
The game pauses, taking the player to the Pause menu. |