This page includes the controls for Sly Cooper: Thieves in Time. Originally released for the PlayStation 3, the game was later ported to the PlayStation Vita. As such, the controls for the standard DualShock controller and those for the Vita are included. This page also incorporates hacking controls from Bentley's Hackpack.
Sly Cooper[]
Sly Cooper is one of the main characters the player controls for most of the gameplay, be it on foot or in a vehicle.
Name | Input (PS3) | Input (Vita) | Effect |
---|---|---|---|
Move | ![]() ![]() |
Sly moves around. | |
View compass/waypoint | ![]() |
Rear touchpad | The player views the compass and pings a waypoint, and the HUD display appears. |
Camera | ![]() |
The camera moves around in any direction. | |
Binocucom | ![]() |
![]() |
Sly opens or closes his binocucom. ![]() |
Jump | ![]() |
Sly jumps once. | |
Double jump | ![]() ![]() |
Sly jumps twice, while in the air, to gain extra height. | |
Swing cane | ![]() |
Sly swings his cane. | |
Cane Swat Combo | ![]() ![]() |
Sly performs a Cane Swat Combo (only possible after the move has been purchased.)[notes 1] | |
Interact/pickpocket | ![]() |
Sly interacts with an object marked with a holographic marker. When behind an enemy, he pickpockets. | |
Ninja Spire Jump | ![]() |
Sly performs a Ninja Spire Jump to land on small points, ropes, vines, etc. | |
Special attack | ![]() |
Sly performs his special attack. | |
Dive | ![]() ![]() |
Sly performs a dive slam. | |
Jump attack | ![]() ![]() |
Sly jumps and swings his cane down for an attack. | |
Stealth Slam/Silent Obliteration | ![]() ![]() |
Sly performs a Stealth Slam (or Silent Obliteration) when behind an enemy. | |
Run/paraglide | ![]() |
Sly runs, and activates his paraglider while in the air. Pressing ![]() | |
Take photos | ![]() ![]() |
![]() |
Sly takes photographs with his binocucom when targets are available. |
Smoke Bomb | ![]() |
Sly throws a Smoke Bomb. | |
Costume | ![]() |
The player brings up the costume select screen. After releasing the button, Sly switches into the currently selected costume. |
Bentley[]
Bentley is one of the main characters the player controls for most of the gameplay, be it on foot or in a vehicle.
Name | Input (PS3) | Input (Vita) | Effect |
---|---|---|---|
Move | ![]() ![]() |
Bentley moves around. | |
View compass/waypoint | ![]() |
Rear touchpad | The player views the compass and pings a waypoint, and the HUD display appears. |
Camera | ![]() |
The camera can be moved in any direction. | |
Binocucom | ![]() |
![]() |
Bentley can open or close his binocucom. ![]() |
Jump | ![]() |
Bentley jumps once with a single boost from his wheelchair. | |
Hover pack | ![]() ![]() |
Bentley activates his hover pack. | |
Wheelchair spin | ![]() |
Bentley spins his wheelchair for an attack. He can also use this to kick bombs after Bomb Kick is purchased. | |
Interact | ![]() |
Bentley interacts with an object marked with a holographic marker. | |
Bomb | ![]() |
Bentley drops a bomb. | |
Range finder | ![]() ![]() |
The player triggers Bentley's range finder, allowing for pinpoint accuracy. | |
Run | ![]() |
Bentley sprints in his wheelchair. | |
Sleep darts | ![]() ![]() |
![]() |
Bentley shoots a sleep dart. |
Aim and throw Trigger Bomb | ![]() ![]() |
Bentley aims and throws a Trigger Bomb. | |
Select ammunition | ![]() |
![]() |
Bentley selects ammunition for his darts. |
Detonate | ![]() |
![]() |
Bentley detonates bombs (after purchasing Trigger Bomb). |
Murray[]
Murray is one of the main characters the player controls for most of the gameplay, be it on foot or in a vehicle.
Name | Input (PS3) | Input (Vita) | Effect |
---|---|---|---|
Move | ![]() ![]() |
Murray moves around. | |
View compass/waypoint | ![]() |
Rear touchpad | The player views the compass and pings a waypoint, and the HUD display appears. |
Camera | ![]() |
The camera moves around in any direction. | |
Binocucom | ![]() |
![]() |
Murray can open or close his binocucom. ![]() |
Jump | ![]() |
Murray jumps once. | |
Double jump | ![]() ![]() |
Murray jumps twice, while in the air, to gain extra height. | |
Punch/throw | ![]() ![]() |
Murray swings his fists. He can also throw when holding an object or enemy. | |
Interact/Stomp/Grab | ![]() |
Murray interacts with an object marked by a holographic marker, and stomps the ground near an object or enemy he can pick up. | |
Thunder Flop/El Drop'o/El Drop'o a lo Macho | ![]() ![]() |
Murray performs a Thunder Flop (or El Drop'o/El Drop'o a lo Macho) | |
Special attack | ![]() |
Murray unleases his special attack. | |
Run | ![]() |
Murray runs. | |
Select gloves | ![]() |
The player accesses Murray's power-up grid. Murray switches into the currently selected type of gloves. |
Carmelita Fox[]
The player controls Carmelita Fox on several occasions, in which they are able to control her shock pistol as well.
Name | Input (PS3) | Input (Vita) | Effect |
---|---|---|---|
Move | ![]() |
Carmelita moves around. | |
View compass/waypoint | ![]() |
Rear touchpad | The player views the compass and pings a waypoint, and the HUD display appears. |
Camera | ![]() |
The camera can be moved in any direction. | |
Binocucom | ![]() |
Touch screen (center) | Carmelita opens or closes her binocucom. ![]() |
Jump | ![]() |
Carmelita jumps once. | |
Double jump | ![]() ![]() |
Carmelita jumps twice, while in the air, to gain extra height. | |
Swing | ![]() |
Carmelita swings her weapon. | |
Aim/shoot | ![]() ![]() |
Carmelita aims her weapon and shoots. | |
Aim, dodge-roll | ![]() ![]() |
![]() |
Carmelita aims her weapon and does a dodge-roll. |
Interact | ![]() |
Carmelita interacts with an object marked with a holographic marker. | |
Run | ![]() |
Carmelita runs. | |
Select ammo | ![]() |
The player accesses Carmelita's power-up grid. Carmelita equips the selected type of ammunition on her weapon. | |
Super Jump (after purchasing) | ![]() ![]() |
![]() |
Caremlita does a Super Jump. |
Rioichi Cooper[]
Rioichi Cooper is one of Sly's ancestors the player controls in "Turning Japanese" and the Paris Epilogue.
Name | Input (PS3) | Input (Vita) | Effect |
---|---|---|---|
Move | ![]() ![]() |
Rioichi moves around. | |
View compass/waypoint | ![]() |
Rear touchpad | The player views the compass and pings a waypoint, and the HUD display appears. |
Binocucom | ![]() |
![]() |
Rioichi opens or closes his binocucom. ![]() |
Jump | ![]() |
Rioichi jumps once. | |
Double jump | ![]() ![]() |
Rioichi jumps twice, while in the air, to gain extra height. | |
Swing cane | ![]() |
Rioichi swings his cane. | |
Shuriken Slice Combo | ![]() ![]() |
Rioichi performs a Shurkiken Slice Combo. | |
Interact/pickpocket | ![]() |
Rioichi interacts with an object marked with a holographic marker. When behind an enemy, he pickpockets. | |
Stealth Slam | ![]() ![]() |
Rioichi performs a Stealth Slam when behind an enemy. | |
Run | ![]() |
Rioichi runs. | |
Special attack | ![]() |
Rioichi performs his special attack. |
"Tennessee Kid" Cooper[]
"Tennessee Kid" Cooper is one of Sly's ancestors the player controls in "Go West Young Raccoon" and the Paris Epilogue.
Name | Input (PS3) | Input (Vita) | Effect |
---|---|---|---|
Move | ![]() ![]() |
Tennessee moves around. | |
View compass/waypoint | ![]() |
Rear touchpad | The player views the compass and pings a waypoint, and the HUD display appears. |
Binocucom | ![]() |
![]() |
Tennessee opens or closes his binocucom. ![]() |
Jump | ![]() |
Tennessee jumps once. | |
Double jump | ![]() ![]() |
Tennessee jumps twice, while in the air, to gain extra height. | |
Swing cane | ![]() |
Tennessee swings his cane. | |
Crook Blast Combo | ![]() ![]() |
Tennessee performs a Crook Blast Combo. | |
Aim/shoot | ![]() ![]() |
Tennessee aims his weapon and shoots. | |
Aim/Crackshot | ![]() ![]() |
Tennessee aims his weapon/enters Crackshot mode. | |
Aim/dodge-roll | ![]() ![]() |
![]() |
Tennessee aims his weapon and does a dodge-roll. |
Interact/pickpocket | ![]() |
Tennessee interacts with an object marked with a holographic marker. When behind an enemy, he pickpockets. | |
Special attack | ![]() |
Tennessee performs his special attack. | |
Run | ![]() |
Tennessee runs. |
Bob Cooper[]
Bob Cooper is one of Sly's ancestors the player controls in "Clan of the Cave Raccoon" and the Paris Epilogue.
Name | Input (PS3) | Input (Vita) | Effect |
---|---|---|---|
Move | ![]() ![]() |
Bob moves around. | |
View compass/waypoint | ![]() |
Rear touchpad | The player views the compass and pings a waypoint, and the HUD display appears. |
Binocucom | ![]() |
![]() |
Bob opens or closes his binocucom. ![]() |
Jump | ![]() |
Bob jumps once. | |
Double jump | ![]() ![]() |
Bob jumps twice, while in the air, to gain extra height. | |
Swing cane | ![]() |
Bob swings his cane. | |
Oogasmash Combo | ![]() ![]() |
Bobs performs a Oogasmash Combo. | |
Interact/pickpocket | ![]() |
Bob interacts with an object marked with a holographic marker. When behind an enemy, he pickpockets. | |
Special attack | ![]() |
Bob performs his special attack. | |
Roar | ![]() |
Bob does a loud roar. | |
Jump and attach | ![]() ![]() |
Bob jumps and attaches to an ice wall. | |
Pound wall | ![]() |
Bob pounds the wall. | |
Ascend/descend | ![]() ![]() |
![]() |
Bob ascends or descends an ice wall. |
Run | ![]() |
Bob runs. |
Sir Galleth Cooper[]
Sir Galleth Cooper is one of Sly's ancestors the player controls in "Of Mice and Mechs" and the Paris Epilogue.
Name | Input (PS3) | Input (Vita) | Effect |
---|---|---|---|
Move | ![]() ![]() |
Galleth moves around. | |
View compass/waypoint | ![]() |
Rear touchpad | The player views the compass and pings a waypoint, and the HUD display appears. |
Binocucom | ![]() |
![]() |
Galleth opens or closes his binocucom. ![]() |
Jump | ![]() |
Galleth jumps once. | |
Double jump | ![]() ![]() |
Galleth jumps twice, while in the air, to gain extra height. | |
Swing cane | ![]() |
Galleth swings his cane. | |
Lotalance Combo | ![]() ![]() |
Galleth performs a Lotalance Combo. | |
Interact/pickpocket | ![]() |
Galleth interacts with an object marked with a holographic marker. When behind an enemy, he pickpockets. | |
Special attack | ![]() |
Galleth performs his special attack. | |
Catapult Crash | ![]() ![]() |
![]() |
Galleth performs his Catapult Crash technique. |
Run | ![]() |
Galleth runs. |
Salim al-Kupar[]
Salim al-Kupar is one of Sly's ancestors the player controls in "40 Thieves" and the Paris Epilogue.
Name | Input (PS3) | Input (Vita) | Effect |
---|---|---|---|
Move | ![]() ![]() |
Salim moves around. | |
View compass/waypoint | ![]() |
Rear touchpad | The player views the compass and pings a waypoint, and the HUD display appears. |
Binocucom | ![]() |
![]() |
Salim opens or closes his binocucom. ![]() |
Jump | ![]() |
Salim jumps once. | |
Double jump | ![]() ![]() |
Salim jumps twice, while in the air, to gain extra height. | |
Swing cane | ![]() |
Salim swings his cane. | |
Sandwave Combo | ![]() ![]() |
Salim performs a Sandwave Combo. | |
Interact/pickpocket | ![]() |
Salim interacts with an object marked with a holographic marker. When behind an enemy, he pickpockets. | |
Special attack | ![]() |
Salim performs his special attack. | |
Climbing Cobra | ![]() |
Salim performs his Climbing Cobra technique. | |
Run/Rug | ![]() |
Salim runs/activates rugs while in mid-air. |
Costumes[]
A total of five costumes are used by Sly, each coming with their own unique abilities.
Samurai costume[]
The Samurai Costume is used during missions in "Turning Japanese."
Name | Input (PS3) | Input (Vita) | Effect |
---|---|---|---|
Move | ![]() ![]() |
Sly moves around. | |
Waypoint | ![]() |
Rear touchpad | The player pings a waypoint, and the HUD display appears. |
Swing shield | ![]() |
Sly swings the samurai shield. |
Jailbird costume[]
The Jailbird Costume is used during missions in "Go West Young Raccoon."
Name | Input (PS3) | Input (Vita) | Effect |
---|---|---|---|
Move | ![]() ![]() |
Sly moves around. | |
Waypoint | ![]() |
Rear touchpad | The player pings a waypoint, and the HUD display appears. |
Throw ball | ![]() |
Sly throws the ball straight forward. | |
Ride ball | ![]() ![]() |
![]() |
Sly hops onto the ball to ride it. |
Sabertooth skin[]
The Sabertooth Costume is used during missions in "Clan of the Cave Raccoon."
Name | Input (PS3) | Input (Vita) | Effect |
---|---|---|---|
Move | ![]() ![]() |
Sly moves around. | |
Waypoint | ![]() |
Rear touchpad | The player pings a waypoint, and the HUD display appears. |
Cyclone Pounce | ![]() ![]() |
Sly does a cyclone pounce on nearby enemies. | |
Play dead | ![]() |
Sly plays dead. |
Archer Costume[]
The Archer Costume is used during missions in "Of Mice and Mechs."
Name | Input (PS3) | Input (Vita) | Effect |
---|---|---|---|
Move | ![]() ![]() |
Sly moves around. | |
Waypoint | ![]() |
Rear touchpad | The player pings a waypoint, and the HUD display appears. |
Swing bow | ![]() |
Sly swings his bow. | |
Interact | ![]() |
Sly interacts with a bucket of arrows. | |
Aim | ![]() |
Sly aims the arrow. | |
Shoot | ![]() |
Sly shoots the arrow. | |
Ninja Spire Jump | ![]() |
Sly performs a Ninja Spire Jump on small points, ropes, vines, etc. |
Thief Costume[]
The Thief Costume is used during missions in "40 Thieves."
Name | Input (PS3) | Input (Vita) | Effect |
---|---|---|---|
Move | ![]() ![]() |
Sly moves around. | |
Waypoint | ![]() |
Rear touchpad | The player pings a waypoint, and the HUD display appears. |
Interact | ![]() |
Sly interacts with a bucket of arrows. | |
Swing weapon | ![]() |
Sly swings his weapon. | |
Slow | ![]() |
Sly slows down time. | |
Sword | ![]() |
Sly swings the sword. | |
Ninja Spire Jump | ![]() |
Sly performs a Ninja Spire Jump on small points, ropes, vines, etc. |
Bentley's RC car[]
The player controls Bentley's RC car in the missions "Tiger Tail," "Saloon Bug" and "All Rolled Up!." While in the chicken disguise, the car can only drive and reverse, but you cannot shoot or boost until removing the disguise.
Name | Input (PS3) | Input (Vita) | Effect |
---|---|---|---|
Drive | ![]() |
The car accelerates. | |
Reverse | ![]() |
The car reverses. | |
Boost | ![]() |
The car gains a short boost of speed. | |
Horn | ![]() |
The car's horn triggers. | |
Shoot | ![]() |
The car fires its cannon. | |
Chicken disguise | ![]() |
The chicken disguise activates. |
Shell Code[]
The Panzer Code is controlled in System Cracker hacking minigames.
Name | Input | Effect |
---|---|---|
Move | ![]() |
The avatar moves. |
Shoot | ![]() |
The avatar fires its weapon. |
Panzer Code[]
The Panzer Code is controlled in System Cracker hacking minigames.
Name | Input | Effect |
---|---|---|
Move | ![]() |
The avatar moves. |
Shoot | ![]() |
The avatar fires its weapon. |
Speeder code[]
The Speeder Code is controlled in System Cracker hacking minigames.
Name | Input (PS3) | Input (Vita) | Effect |
---|---|---|---|
Move | ![]() |
The avatar moves. | |
Shoot | ![]() |
The avatar fires its weapon. | |
Laser loop | ![]() ![]() |
![]() |
The avatar creates a laser loop. |
Alter Ego[]
Alter Ego is one of the hacking minigames that appear occasionally throughout the game.
Name | Input (PS3) | Input (Vita) | Effect |
---|---|---|---|
Move | ![]() |
The avatar moves. | |
Shoot | ![]() |
The avatar fires its weapon. | |
Logic Bomb | ![]() |
The avatar fires a Logic Bomb. |
Spark Runner[]
Spark Runner is one of the hacking minigames that appear occasionally throughout the game.
Name | Input | Effect |
---|---|---|
Move | Tilt SIXAXIS in any direction | The player moves the ball in any direction. |
Switch wires | ![]() |
The ball switches wires. |
Fishing magnet[]
The player controls Bentley's fishing magnet in the mission "Something's Fishy."
Name | Input | Effect |
---|---|---|
Move | Tilt SIXAXIS in any direction | The player moves the magnet in any direction. |
Yank fish | ![]() |
The player yanks out a fish. |
Sarsaparilla bar[]
The player controls Bentley serving drinks in the sarsaparilla bar in the mission "Saloon Bug."
Name | Input | Effect |
---|---|---|
Move | ![]() |
Bentley moves left or right. |
Slide | ![]() |
Bentley slides a sarsaparilla drink to the customer he is facing. |
Cannon[]
The player controls a cannon (as Murray) during the missions "Cooper for Hire" and "Copy Cats."
Name | Input | Effect |
---|---|---|
Move/aim | ![]() |
The player moves and aims the cannon. |
Fire | ![]() |
The player fires the cannon. |
Moat Monster suit[]
The player controls Bentley inside a Moat Monster suit in the boss battle in "Operation: Mousetrap."
Name | Input | Effect |
---|---|---|
Move | ![]() |
The player moves |
Punch | ![]() |
The player punches. |
Overhead attack | ![]() |
The player does an overhead attack. |
RC chopper[]
The player controls Bentley's RC chopper during the mission "Up in Smoke."
Name | Input (PS3) | Input (Vita) | Effect |
---|---|---|---|
Move | ![]() |
The chopper moves. | |
Boost | ![]() |
The choppers gains a short boost of speed. | |
Smoke bomb | ![]() |
The chopper drops smoke bombs. |
General[]
These are general controls that the player can utilize at almost anytime in the game.
Name | Input | Effect |
---|---|---|
Pause | ![]() |
The game pauses, and the Pause menu appears. |
Map and status | ![]() |
The player brings up the map of the current area, which also shows the current status. |
Notes[]
- ↑ All of the ancestors' versions of this move are default abilities and do not need to be purchased.