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TreasureWall

The Treasure Wall from Sly Cooper: Thieves in Time

Treasures are collectibles found in Sly 2: Band of Thieves and Sly Cooper: Thieves in Time. Treasures differ from loot in the sense that they are not pickpocketed; rather, they are found within the hub world.

Playable characters (sometimes only Sly, depending on where it's located) can pick up a treasure by pressing the circle button while standing next to it. They then have to bring it to the safe house without taking any damage; if they do take damage, the treasure is destroyed. Some treasures are booby-trapped and are automatically destroyed after a set amount of time. However, any treasure that is destroyed can be reacquired from its original position (except for the Gold Painting, as its pedestal will have a forgery in place).[1]

Sly 2: Band of Thieves[]

There are a total of 25 treasures found in Sly 2. Each treasure can be sold on ThiefNet for a specific amount of coins that can then be used to purchase power-ups. All of the treasures are obtainable at any time except for the Gold Painting, which is only available once immediately after "Bug Dimitri's Office." Each episode has three treasures, with the exception of The Black Chateau (four treasures including the Gold Painting). Treasures can only be brought to the Safe House when a job is not active.

If a treasure is booby-trapped, then the player is given a limited amount of time to return it to the safe house. If it is not returned in time, it will fall off of the player and be destroyed, requiring the player to collect it again.

Treasure Episode Booby-trapped? Coins
Crystal Chalice The Black Chateau No 153
Gold Painting 232
Ivory Jewel Box 205
Jade Vase 246
Ancestral Kite A Starry Eyed Encounter 307
Burial Urn Yes 0:40 354
Ming Vase No 249
Gilded Scepter The Predator Awakes Yes 1:30 447
Crystal Flask No 352
Golden Scroll Case Yes 1:10 402
Ceremonial Lantern Jailbreak No 451
Crystal Ball Yes 1:30 504
Golden Orb 1:40 553
Crystal Vase A Tangled Web No 546
Jeweled Crown Yes 0:50 652
Royal Tiara 1:15 601
Crystal Bell He Who Tames the Iron Horse No 605
Alabaster Chalice Yes 0:45 654
Golden Plate 704
Collectible Plate Menace from the North, eh! 701
Jade Decanter No 647
Jeweled Chalice Yes 0:40 748
Golden Vase Anatomy for Disaster 1:00 726
Jeweled Egg 1:20 752
Golden Headdress 803

Sly Cooper: Thieves in Time[]

Treasures return in Sly Cooper: Thieves in Time, with a total of 60 to be found. Each treasure rewards the player with a certain amount of coins, but they are no longer sold and lost; they are kept on a unique Treasure Wall that the player can access from the Hideout at any time for viewing pleasure.

Collecting all of the treasures in an episode will unlock the arcade machine in that episode's Hideout, and collecting all of the treasures will unlock the arcade machine in the Paris Hideout. In addition, treasures can be brought back to the Hideout at any time without abandoning the current job, as they are "returned" once directly in front of the hideout, and all treasures are booby-trapped. In all other cases, they work the same as in Sly 2.

The rewards from the Safes in Thieves in Time are also classified as treasures, but these have special uses and have no coin value. Their special effect is automatically applied when opening the safe, and the treasure is automatically in the Hideout - the player does not need to carry it back.

Treasure Episode Coins Time-second
Limit
Meditation Turtle Turning Japanese 199 20
Gyro Slicer 2000 301 10
Golden Lion Statue 249 40
Golden Teapot 113 30
The Ninja Cookbook 120
Lucky Neko 145 15
Jade Peach 151 30
Tales of a Samurai Hippo Comic 414
Jade Samurai Helmet 131 35
Samurai Warrior 228
Dragon Claw Statue 236 20
Raccoon Daruma 213 35
Bag of Cash Go West Young Raccoon 409 30
Fake Mustache 209 45
Ten Gallon Hat 131 35
Street Sign 140 25
Bottle of Sarsaparilla 153 30
Temporal Flux Driver 197 35
Diamond Cactus 118 60
Steer Horns 237
Tacky Tombstone 226 40
Branding Iron 124 60
Golden Spike 253
King Monkey Love 303 45
Ruby Crystal Clan of the Cave Raccoon 136 15
Dino Egg 112 13
T-Rex Skull 214 10
Grizz's Lair Key 238 45
Spiked Club 252 40
Sabertooth Skull 154 30
Cave Painting 121 20
Slytunkhamen's Vase 194 15
Lutrela Nivadensis 407 35
Grizz's Skates 222 42
Mona Lita 306 30
Stone Wheel 144 20
Medieval Metal Man Of Mice and Mechs 247 25
Brass Spyglass 193 30
Rolling Pin 124 22
Golden Arrow 401 30
Archer's Handbook 211 60
Coin Purse 148 50
Bell Tower 111 45
Jeweled Shoe 238
Magic Potion 158 60
Silver Mug 135 45
Golden Anvil 227 35
Stained Glass Compass 307 50
Golden Magic Lamp 40 Thieves 134 45
101 Ways to Cook Scorpion 218 50
Thief Treasure Chest 408 40
Jeweled Pillow 145 45
Bright Cane Polish 309 30
Miss Decibel Painting 235 70
Marble Horse Head 244 85
Arabian Carpet 222 75
Puffin's Cookie Jar 191 70
Jewel Encrusted Silver Scimitar 123
Gold Cobra 156 30
Le Paradox Portrait 115 50

List of safe treasures[]

Treasure Episode Effect
Coopergiwa's Gold Magnet Turning Japanese Coins near the player are automatically collected
Muggshot's Coin Go West Young Raccoon Coins from guards and objects are doubled
Clockwerk's Eye Clan of the Cave Raccoon Binocucom shows clue bottle locations
Sir Raleigh's Frog Hat Of Mice and Mechs Player takes less damage from water
The Guru's Staff Piece 40 Thieves Player only takes half damage

Treasure design competition[]

Sly_Cooper_Thieves_in_Time_Design_Your_Treasure_Competition

Sly Cooper Thieves in Time Design Your Treasure Competition

Competition Announcement

A competition ran from April 20, 2012 to May 20, 2012 where fans could design a treasure that they thought Sly would collect in Thieves in Time. From there, Sanzaru Games selected ten of these treasures to appear in the game (two from the United States and eight from other places around the world). These treasures appear in the top-left corner of the Treasure Wall.

There were 24 worldwide winners[2] and 7 United States winners.[3]

Prizes[]

United States[]
  • The two first place prize winners each received a 3G PlayStation Vita Handheld Entertainment System, a 32GB memory card, a $100 PlayStation Store voucher, and a PlayStation 3 sporting a Sly Cooper design. These winners also got their treasures into the game.
  • The five runner-ups received a 3G PlayStation Vita System, a 16GB Memory Card, and a $40 PlayStation Store voucher.
Worldwide[]
  • Each of the 24 international winners won a PlayStation Vita system (Wi-Fi only) and a 16GB PlayStation Vita memory card. In addition to this, each of the eight final winners got the chance to see their drawings transformed into in-game treasures.
  • The 24 entrant countries were: Australia, Austria, Belgium, Czech Republic, Denmark, Finland, France, Germany, Greece, Ireland, Luxembourg, Netherlands, New Zealand, Norway, Poland, Portugal, Russia, Saudi Arabia, South Africa, Spain, Sweden, Switzerland, UAE and United Kingdom.

Gallery[]

Sly 2: Band of Thieves[]

Sly Cooper: Thieves in Time[]

Trivia[]

  • If "Follow Dimitri" and "Waterpump Destruction" are completed before "Bug Dimitri's Office", the Gold Painting is automatically brought to the safe house (because Bentley's slideshow will be triggered). This is the only treasure that can be brought to the safe house automatically.
  • The Classic Gaming Gear treasure was in Thieves in Time while in production, but was cut sometime before the game was released. No statement was made as to why this happened.
  • Some treasures in Thieves in Time are locked behind doors that can only be accessed through the use of costumes. As early as Turning Japanese, several treasures require a costume acquired later in the game, requiring the player to go back to get them once the required costume is acquired.
    • It's impossible to get every treasure before moving on to the next level, as one treasure in the first four require the Thief Costume acquired in 40 Thieves.

References[]

  1. Episode: The Black Chateau; Bug Dimitri's Office.
  2. Archive.org International winner list (archived)
  3. PlayStation Blog United States winner list (archive)
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